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		<title>Call for requirements: ISO MPEG-V (mpeg for virtual worlds) Deadline: July 16, 2008</title>
		<link>http://vwinterop.wikidot.com/forum/t-61682/call-for-requirements:iso-mpeg-v-mpeg-for-virtual-worlds-deadline:july-16-2008</link>
		<description>Posts in the discussion thread &quot;Call for requirements: ISO MPEG-V (mpeg for virtual worlds) Deadline: July 16, 2008&quot; - A call for requirements for a standards from Yesha Sivan</description>
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				<guid>http://vwinterop.wikidot.com/forum/t-61682#post-169888</guid>
				<title>Call for requirements: ISO MPEG-V (mpeg for virtual worlds) Deadline: July 16, 2008</title>
				<link>http://vwinterop.wikidot.com/forum/t-61682/call-for-requirements:iso-mpeg-v-mpeg-for-virtual-worlds-deadline:july-16-2008#post-169888</link>
				<description></description>
				<pubDate>Sat, 24 May 2008 08:19:02 +0000</pubDate>
				<wikidot:authorName>Yesha Sivan</wikidot:authorName>				<wikidot:authorUserId>44842</wikidot:authorUserId>				<content:encoded>
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						 <img src="http://bp0.blogger.com/_aNf3iy66qtI/SDe7LdayDzI/AAAAAAAAAlE/gQMQNfshal8/s400/mpegv+req.jpg" alt="mpegv+req.jpg" class="image" /><br /> Dear all — I participated in the first meeting of the forum.<br /> You are invited to direct your energy toward this more official and structured work<br /> on the same topic of standards. <p>Personally — I feel that the ISO process saves a lot of problems in the jump start of this complex topic.</p> <p>See this full invite here:<a href="http://www.dryesha.com/2008/05/call-for-requirements-iso-mpeg-v-mpeg.html">http://www.dryesha.com/2008/05/call-for-requirements-iso-mpeg-v-mpeg.html</a></p> <p>Here's a brief:</p> <p>My dear friend, J.H.A. (Jean) Gelissen from Philips continues to work on MPEG-V. This is the major official (read: global) work on establishing standards. Most of you are aware of my "push" for global standards (see <a href="http://www.dryesha.com/2001/03/yeshas-harvard-nine-keys-to-knowledge.html">Five dimensions of standards</a>, and the <a href="http://www.metaverse1.org">metaverse1</a>)</p> <p>I fear that the virtual worlds industry, will end up like the gaming industry — small islands that stifle large scale innovation. In contrast, the internet model, with its defined stack, is a much better example to arrive at the <a href="http://www.dryesha.com/2008/04/paper-that-define-of-real-virtual.html">full 3D3C real virtual world</a>.</p> 
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